Getting ready to launch!

As we’re getting ready to launching Blink: Rogues, we have a massive update for you, as follows:


You don’t have to believe everything we’re gonna tell you, you can try it for yourself right now! The demo is free, and now comes with an extra mission available to play!


We’re happy to announce that Blink’s single player campaign can now be fully enjoyed in both solo and co-op!

It took us long enough to reach this point, yet we simply wanted to roll out the best possible experience with each and every mission you play. We wanted to not only provide variety through uniquely designed enemy formations, but to also bring forth a solid mix of sharp reflexes and tactics.

Our goal was to create an easy to learn – hard to master gameplay that is quickly understood and adopted yet layered enough to sustain a challenge.


Ready to take on the challenge? Of course you are!
The total number of stars is 30, three for each mission, set from easy (50% kills) to medium (75% kills) and finally to hard (100% full wipeout).

As with the per mission and general leader board, we’ve added a special ranking for the number of stars gained throughout the single player campaign. This will allow you to not only track your progress, but see how well you stand versus the competition.


You thought reaching three stars on the final set of missions was hard? Then how about cranking that up by reaching three stars for EACH mission, one after the other, with only ONE LIFE to play with.
Thats right, this is for the big boys and we’re more than excited to see how well you can make it in this mode.

Each wave will drop you power crates, allowing you to shift strategy by changing your powers from both sides of the screen.

Survival mode will unlock once you complete all single player missions and will be available through the mission select menu.


Aside of the above, here is a changelog highlighting the most important updates:

  • – New VFX added for weapons and special powers
  • – Powers, enemy drops and score balancing
  • – New Boss ship added
  • – A LOT of bug fixes

We’re at DEVPLAY!

DevPlay was once again present on the Romanian game development scene, and this time, it got to meet Fox Dive !  We had fun sharing development stories, meeting other game studios, and last but not least, playing some tough PVP matches on Blink Rogues.


The speaker list was grand, showcasing industry veterans such as Rami Ismail and Chris Evans (Blizzard) but we also had a chance of talking with Romania’s rising stars, such as Those Awesome Guys and Deadlime.

Overall, it was a pleasant experience, and we’re surely looking forward to applying all received feedback in Blink, and also look forward to Bucharest’s next gaming conferences.

Ready up for Early Access!

We’re super exited to finally reach this important milestone, Blink: Rogues, our first title as Fox Dive, will see its Steam Early Access launch on September 28th. With this on the table, we’ve also made a fresh new trailer for you to enjoy.

Get ready for an arcade experience that plays like a Shmup but feels like a Death-match !

We’re back from the lab!

Its been all too quiet here for the last couple of months, but there was a good reason behind our silence! We’ve been hard at work readying up Blink: Rogues’ launch, end of month (fingers crossed) 🙂

The game now has integrated leaderboards, a new UI, story mode, new mobs and many other things awaiting discovery. Be sure to check back in for the latest updates