For about one year in Early Access, we’ve listened to users’ feedback and we have rehauled the graphics, the single player campaign, and we have tweaked some of the mechanics. What’s left, you may ask?
Continue reading “Blink: Rogues is live!”
The same sheer fun of, Blinking between lanes, to steal an opponent’s Boss and Megahealth, or to kill a chunk of enemies while chasing the 3 stars in every mission!
They grow up so fast! Feels like it was only yesterday that we released Blink: Rogues via Steam Early Access and now we’ve just implemented its first update. Feedback gathered from our players has helped us immensely in solidifying a plan for getting Blink: Rogues to full release. We’ll be constantly improving the game and releasing updates as soon as we have considerable advancements.
Continue reading “Blink: Rogues got its first update!”
DevPlay was once again present on the Romanian game development scene, and this time, it got to meet Fox Dive ! We had fun sharing development stories, meeting other game studios, and last but not least, playing some tough PVP matches on Blink Rogues.
Continue reading “We’re at DEVPLAY!”
We’re super exited to finally reach this important milestone, Blink: Rogues, our first title as Fox Dive, will see its Steam Early Access launch on September 28th. With this on the table, we’ve also made a fresh new trailer for you to enjoy. Get ready for an arcade experience that plays like a Shmup but feels like a Death-match !
On 24th of February, Fox Dive Studio held the 4th Blink Rogues Tournament at Arcania Legion Gaming Hideout, where we also had fun shooting airsoft replicas provided by RONIN . This time the prizes were offered by GAMDIAS RomaniaFor a full gallery of the event, be sure to check our Facebook pagehttps://www.facebook.com/media/set/?set=a.584864071872971.1073741835.479450282414351&type=1&l=63346687de
Take a look and find out how the final games of competition #4 carried out.https://www.facebook.com/ArcaniaLegionGamingHideout/videos/2030530760536521/
When it comes to games, shoot em up titles are always bringing up a healthy dose of nostalgia, in fact, that’s one of the reasons behind developing Blink: Rogues, the other, being pure competition!
Continue reading “Introducing Blink: Rogues”
We always fancied debates that quickly get solved, thus, instead of piling up hours just to see who’s got a bigger score, you can settle that out in as fast as 5 minutes! Check out the embedded video to get a better glimpse on what we have in mind.